Teams of 1-4 students design and develop a video game based on a given theme
Jobs in science, technology, engineering and mathematics (STEM) are growing twice as fast as non-STEM occupations.
Research shows we need to reach students by age 15 to influence their long term participation in STEM.
The Australian STEM Video Game Challenge seeks to:
ENGAGE students in STEM subjects
ENABLE students to develop real-world skills
EMPOWER more students to choose STEM careers.
2025 theme
This year we want you to take us on a 'journey' in your game.
We want to make it easy for you to get involved in the Challenge!
We have designed teacher resources to guide you through all the essential components of creating a submission with a 10-week unit plan, lesson plans and activities.
The secondary student resources are designed to support students working autonomously and follow a similar design to the secondary teacher resources.
A custom hoodie featuring artwork from your game
3-day pass to PAX Aus in Melbourne where the winning games will be on display.
Opportunities to engage online and in person at STEM and gaming events.
Each year, the winning games are featured in an interactive display at PAX Aus
PAX Aus is one of the southern hemisphere’s largest games and interactive entertainment exhibitions. Taking place in Melbourne in early October, the event provides a fantastic opportunity for our winners to showcase their games to the public.
Finalists and winners may also be invited to attend conferences in their home state to showcase their games and promote the Australian STEM Video Game Challenge.
Take a look at winning entries to inspire your team and learn about the challenge.
Dyson Defenders
Year 3-6, Scratch
Team: World Dominators, Queensland
Platform: Scratch
Game design document: Dyson Defenders GDD
Rogue Star
Year 3-6, Open platform
Team: Riley, Victoria
Platform: Turbowarp
Game design document: Rogue Star GDD
Shooting Stars
Year 7-9, Godot Engine
Team: NDAT Games, NSW
Platform: Godot Engine
Game design document: Shooting Stars GDD
The Night's Sky
Year 7-9, Open Platform
Team: Elora, Queensland
Platform: Unity
Game design document: The Night's Sky GDD
Project Constellation
Year 10-12, Unreal Engine
Team: Windy Games, SA
Platform: Unreal Engine
Game design document: Project Constellation GDD
Swingularity
Year 10-12, Open platform
Team: Redshift, NSW
Platform: Unity
Game design document: Swingularity GDD
Gameplay Video Available on Steam